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Grim's Guide to Flogging
Distribution Policy
Comments: Ideas and constructive criticism always welcomed. As with
all of my postings, any archivist is welcome to copy and distribute
this story appropriately without let or hindrance, provided that the
distribution is free of charge and the entire posting remains intact
and unedited.
Disclaimer of a legal sort
Striking the human body must be considered dangerous. As I am
neither a medical nor a legal professional, the following is
offered as my opinion only, not a recommendation for any activity.
Nothing can possibly replace personal experience and learning
directly from those who have been there before. There are now workshops
and demonstrations available in larger cities, avail yourself of one.
I have no control over the use of this information, use it at your
own risk. And as ever, proceed with caring.
WITH WHAT?
A 'flogger' shall remain for the moment 'any flexible many-tailed
striking tool where the tails are simple strips of leather or similar
substances, designed for use on the human body'. In short, not bullwhips,
braided cat-o-nines, crops, scourges, thud toys and such, simply floggers.
A braided cat is similar to a flogger in many respects, yet has a
distinct 'feel', both these and floggers with knotted ends are left
for another discussion.
As floggers were less available in former days, many people made
their own in various styles and weights. Even if you are not doing
so, some basic principles of design might help you select a superior
one from the regrettably large supply of the other sort. I shall not
include specific designs, the subject has been done to death before,
and they are readily available elsewhere. As Janet Heartwood has
provided excellent information in her 'Heartwood Catalog', I have
used a similar format in my materials listing below. Although I
have not ordered from her and can give no opinion, her wares seem
well received among posters here.
(aside from Domina-"My next three floggers will be Heartwoods)
Design notes
For any given force, the smaller the contact area that force is
concentrated in, the greater the potential for damage. Think of
a knife edge as the extreme case. This is why quality flogger tails
have rounded edges and tips; although sharp edges require less work
and are less expensive, rounded edges are preferable.
The wider the tail, the more surface area to be forced through the air,
and again, the more lands at once on the skin. As a general rule for
the same material, thin tails 'sting', wide tails 'thud'. Thin, rounded
thong tails sting much more than 5/8 inch wide flat tails, for example.
If all things are equal, the more tails a flogger has, the slower it
travels, and the longer the tails are, the more leverage is gained.
Both of the above make a flogger heavier, but the longer tails can
make it disproportionately more difficult to control, therefore many
of the 'standard' floggers have tail lengths between 15 and 22 inches.
It is possible to do quite interesting things with a long flogger,
such as laying it down an entire back at once, but this is not
recommended for beginners as it can take serious practice to do
well. Very short floggers have special uses for close work, one
nipple at a time, that sort of thing. Floggers with perhaps 15
to 25 tails are average, twice that makes a heavier version of
the same design.
For safety, flogger tails must remain fixed to the end of the
handle; this region is where the most stress occurs in use. A
good covering knot will help reduce this strain, and keep the
tails together. The handle must work with your hand, not against
it, neither too large nor small for a proper grip, and a knot or
swelling near the end of the flogger serves to prevent slippage.
Short handles are better for control, longer handles provide more
leverage. The weight of the handle must feel 'right' with the
tails [something one must feel, not read about. If the sellers
will not allow a cautious swing of prospective purchases, find
another shop].
Beyond weight, width and length, the materials matter most. I
have personal experience only with the following, perhaps others
may share their knowledge as well. A selection from the below
provides a range of severity and feelings from 'did you start
yet?' to 'Omigod!'. Again in general, the softer and lighter
the material, the safer it is [the harder/longer it may be
used without risk], and the softer it feels. As ever, *the
RESPONSIBLE TOP TESTS each implement on hirself before it
touches a bottom, and checks for breakage or other safety
problems before each use.
Material List
An ounce or two of loosely twisted cotton wool in a pillowcase
folded lengthwise- this and the next two have been useful for
those with no experience with flogging, yet much interest.
Quite safe, I originally tested mine by repeated strikes to
my own face with no effect.
Chamois:
a more permanent version of the above, a 3/8 inch tail width 20-tail
is a specialized tool for flogging either a complete novice or one
who prefers nearly no sensation. Noise, a very light skin-level
sensation, and nothing else, tested as above. Of course it may also
cause hir to look back at you and ask if that is all you plan on doing...
Fabric:
silk and other softer fabrics can be made into floggers. Avoid
fraying of edges by sewing the fabric into closed tubes, ironing
each tube flat, then sewing the flat sides together along the long
axis. Similar to chamois, more decorative colors available, and
many fabrics are washable.
Deerskin:
soft and caressing, a tiny bit of sting, a bit of thud, and
little else. Unless one is hitting exceptionally hard, a deerskin
flogger can be used for a very long time without any notable skin
reactions beyond a light flush. My personal favorite for light play
or the less experienced.
Light Nylon Cordage:
[1/8 inch diameter for a start]- Take 15 loops 34 inches long
[circumference], tying them together in a knot at one end. Cut
the other end [tail length now perhaps 15 inches], fray the cut
ends and attach to a handle. Two sensations, a very light one
from brushing with the tips alone, and a heavier one from the
non-frayed section. Simple to clean, quite inexpensive, and
different weights of cord are readily available.
Elk hide:
heavier than Deerskin, yet soft and compressible, almost
entirely thud. A lovely flogger for a slow building scene,
very easy to relax into, and can be used with astonishing
force with little risk of harm.
The next three are varieties of cowhide, the 'standard' leather.
These are not specific cuts or tanning terms, but are classes of
weight and type.
Suede:
in the lighter varieties, slightly harder than Elk, in the heaviest,
just below the thick Top grain below. Many floggers are made from
various suede 'splits', these are inexpensive and simple to work.
More thud and more sting than those above, may mark if swung sharply.
Top grain leather:
smooth leathers create less friction than suedes, yet usually
feel more 'sting-y' on the skin. Available in many weights,
from light garment leathers to heavy saddle leathers, the more
flexible varieties are recommended.
Oil tanned thick leather:
thick, heavy, and spongy leather, less flexible than thinner
skins. Feels rather like an extremely heavy Elk as it compresses,
yet a far more 'serious' thud.
Bison:
Interesting rough grain, heavy, rather inflexible, unless careful
attention is taken the edges may cut the skin. Not a material for
the beginner, but certainly something to use if desired.
Rubber:
flexible, yet quite 'harsh' feeling, stings rather like a thong
flogger, leaves immediate marks. Different weight to air resistance
ratio than any leather I am aware of. Exceptionally simple to clean.
Horsehair:
Extreme sting with no thud, entirely skin-level sensation of a very
intense and itching sort. It is possible to break skin with horsehair,
and it creates deceptively intense stinging at a very light touch.
Cleanliness and body fluid precautions are required here, IMO.
Additionally, most of these have tactile and scent qualities that
may attract some, with the exception of the pillowcase, fabric,
nylon, and the oil-tanned leather [much of which smells rather
nasty]. All except the pillowcase may be made into floggers that
look rather nice, and all of the above are now available ready-made
through shops and catalogues.
Technique
Much has been discussed, experienced, debated, and counter-debated
here and elsewhere on this personal topic, but as this is intended
as a generic suggestion for the beginner, perhaps there is a
possibility we might avoid the usual flameware-of-the-moment? Of
course it would be wonderful if others would add their own ideas
to this basic outline [subtle hint]. (Domina has added a
FAQ on corporal punishment from Slakkers Page that gives several methods
of flogging.)
WHERE?
Where to flog? Where not?
As 'flogging' is something that covers much by way of different
activities, I have taken the liberty of separating it into 'light'
[entirely sting, no deep tissue effects], and 'heavy' [sting and/or
thud, reaching and jarring deep tissue]. *Hint* it is impossible to
do 'heavy' flogging with a 20-tail chamois flogger, and quite
difficult to do 'light' flogging with anything over deerskin in
the materials progression cited above [with the exception of
horsehair, again a sting-only material].
Of course all of these are merely physical *possibilities*
rated solely on my own opinions of [relative] safety, all
limits and preferences of top and bottom must also be considered.
Where not to flog *under any circumstances*
[obvious safety reasons] The face, head, neck, the fingers
and toes, over healing skin [if you want it to ever heal].
Where to flog *extremely* lightly and carefully if at all
[Really a gentle brushing motion rather than a striking one,
tips of a *light* stinging instrument only, such as the chamois
or horsehair above]. The palms and back of the hands, over
any joint, the lower front and back and sides between the top
of the pelvis and the lower ribs [kidneys and other internal
organs], the spine, the tops and bottoms of the feet.
N.B. Both feet and hands contain many tiny bones, once broken,
these rarely heal well. Joints do not respond well to stress
internal or external. Crippling is neither safe nor sane, and
unless one has an X-ray machine at call one cannot tell. Internal
organs are more fragile than one might think, avoid thud entirely
in their area. Many people have particular problems with body areas
as well, do attempt the above *very* lightly indeed if at all!
Where to flog lightly
Lower legs, arms, inner arms, breasts, genitals [skin is more
fragile there], upper shoulders [accuracy], top of buttocks
near spine, the muscular ridge on both sides of the spine
[accuracy], the ribs where not protected by muscle.
N.B. There is some evidence that 'thud' on the female breast
is not advisable for reasons of health, nipples are far better
suited to strong stimulation. The top of the buttocks protect
the coccyx, a small and fragile triangular bone at the base of
the spine, avoid striking between the upper buttocks.
Where to flog 'heavily'
Buttocks, upper back on each side of the spine, thighs, lower
shoulders. These areas are principally composed of strong bones
protected by muscle tissue and a fatty layer, any other organs
present are reasonably protected. There are reasons for these
traditional areas being so traditional, they reduce the likelihood
of major damage, making an extended safer session possible.
Position Considerations
Body position affects the position of both skin and muscles. If
someone is bent over, the muscles of the rear lengthen and are
not as thick, so the muscles themselves no longer protect in the
same way. If the skin is stretched as well, it will feel more
than it would if relaxed. Flogging someone who is standing
unsupported may lead to falling, and seems foolish given the
known physiological and psychological effects ['going away'].
Standing bondage changes without warning to partial suspension
if someone faints, plan for that possibility.
HOW?
Technique Repertoire
The more ways one knows to do an action, the more effects may
be created, and the less one's arm aches afterwards. Varying
the motions has a good effect for top and bottom. Practice the
following until you can do them from various directions and
speeds, they all feel and work differently. Knowing the techniques
is only one part, knowing which to use and when is beyond my ability
to suggest in a post.
Swinging Styles
I know of four basic ways to end a stroke of any force:
-
The tails land 'flat', with all of the force hitting at once
[the tails either bounce off or drop almost vertically after this].
-
The tails swing 'through', with the some part of the tips
hitting and moving past the target area. From there, you
may stop them [see 'Accuracy-' below], or use some elliptical
pattern to bring them round again, such as vertical or
horizontal figure-8, circle, and the like.
-
The tail tips strike, go past, then immediately return via
a swift spinning motion. If fast enough, this can seem
continuous and the light, sharp touch has some sensational
advantages.
-
The tails are snapped or 'whipped' for a smaller point of
stimulation that is more discrete and feels 'sharper'.
-
The tails land all at once on the body in a strongly
forward motion resembling a punch or push more than a
swing. Difficult to describe, and not as common, a hard
thud stroke.
Each of these and all their variations may be primarily accomplished
by wrist motion alone, or with arm and wrist moving together, this
depends on your strength and the effect you seek. A properly
balanced flogger requires less effort, and may be used for a
longer time with less fatigue.
Skill
I would like to add my voice to [I believe] Mauser's previous post
on this, bad technique is simply inexcusable; although we are all
fallible. misplacing a stroke is not something to be taken lightly.
There is indeed an art to the physical act of flogging. This may be
learned as any other physical art, by observation, thought, and
practice.
Practice in the air will teach you the balance of a flogger, but
there is no substitute for actual impact. I believe it was STella
who suggested a velvet pillow, and another person suggested
suspending it in a way that allowed for movement. This works
nicely, a safe and useful simulation. If you rarely find velvet
pillows strewn about, a towel wrapped round a pillow will serve
the same purpose, you will see the path of the flogger tails quite
nicely in the nap of the fabric. When you are able to land all
the tails in one area on the pillow, practice moving that aiming
point about until you know exactly where it will land each time.
Now practice varying the speed, pace and strength of the blows
without sacrificing that accuracy. When you have that in balance,
try these variations on your own leg, get the feel of that specific
instrument, *then* consider using it on the willing form of another.
Accuracy
A flogger [as opposed to a crop or whip] 'flops around more', it
naturally covers a wider area and is more difficult to control. If
one avoids any spin on the handle, the first stroke may be accurate
with the tails close together. Unfortunately the next ones tend to
be less so unless some care is taken with the tails between strokes.
The tails may be caught in the free hand between strokes, allowed
to wrap gently on the top's torso or leg to gather them together,
or hang straight down between strokes. Any of these options will
make the next stroke more accurate as the tails will at least
start together. It is possible to stop them in mid-air as well,
but more difficult to cause them to swing together. With practice,
a well-made flogger that is 2 inches in diameter with the tails
gathered together may be precisely placed within a 3 to 4 inch
target path.
As a suggestion for beginners, start with the bottom reclining
face down and the top kneeling or standing a-straddle, thus
allowing gravity to assist in the guidance of the tails.
Swinging at a body part that protrudes ensures accuracy. The
buttocks of a standing bottom whose entire front is pressed
against a rigid support are a classic example of this, a
straight side-to-side swing with the tips of a flogger can
strike only the intended area, leaving the lower back and
upper thighs untouched. Costuming may help as well, certain
corsets may provide some protection for the kidneys, and may
act as a sort of armor against mishap.
Wrapping
If the middle section of tails strikes first on a rounded 'edge'
of the body, and the tips 'wrap' following the curve, the tips
actually accelerate far more than the original swing [physics,
try it on something inanimate and see]. This is 'wraparound',
and is usually a bad thing, causing inadvertent hard blows to
areas one did not intend to touch at all, or ruining the
controlled stroke one did intend. Keeping the flogger handle
the same distance away from the skin as you did in practice
will help here, as will being very careful to plan where the
tips will fall at each stroke, avoiding curved edges to wrap
around.
Being 'tip conscious' is the best way to avoid wraparound,
but placing a pillow to protect the side of a reclining
bottom works as a temporary solution for those who have
this problem [works neatly with 'whippy' canes and crops
as well].
IN SCENE
How Often?
An average of one stroke every few seconds often proves best,
with the exception of the spinning technique above, a fast
version of which will seem constant. This 'blow-rest-blow'
allows processing time to feel each sensation, and this
rhythm once established may easily be changed for effect.
No doubt some people will differ with me on this, but I
maintain that it is a suitable pace to maintain in many
cases. Increased speed near the end is also popular, and
pacing oneself early on will allow for that.
Scene Structure
Different people seek to give and receive different experiences.
I offer two quite diverse scenarios to begin the discussion, perhaps
others might volunteer their own favorite experiences or methods.
The slowly building endorphin encouragement
Start slowly and lightly, begin by placing the flogger on
the skin, holding the tail tips in one hand and the handle
in the other, moving slowly to and fro on the skin. Then a
slow caress with the tips for a bit, using more and more of
the tails in a soft motion, building the movement into a partial
swing, then a full swing. Vary placement gradually, work up and
down the body in a methodical pattern with few surprises. When
changing to a 'harder' flogger, repeat the above 'a customization'
process in miniature, the ideal being that although the actual
force applied increases markedly, the 'feeling' remains much
the same, matching the growing ability of the bottom to enjoy
the increasing sensations. In a person looking for this, it
is often possible to cause a 'flying' sensation of complete
relaxation, buoyed by trust and natural reactions of the body
to slowly increasing stimulation, with little or no feeling
of actual 'pain'.
The overwhelming sensation
More of a 'hard' style than the above, to take a bottom past
the 'comfortable' area into one more likely to push hir strongly.
Useful for 'sensation overload ' and for those who seek a more
'painful' feeling. Beginning as above, vary the speed and intensity
of the blows much more, pushing more, being less predictable. Work
upper body and lower at seemingly random times, not allowing the
bottom to grow used to the sensation before moving on. When changing
instruments, do so with less subtlety, let hir feel the change as
an increase in intensity. Should sie enjoy both sting and thud, use
these interchangeably as well, surprise is often more effective than
merely increasing the power of blows.
Emotional and other considerations [IMO]
A few suggestions in this admittedly most subjective area. A
flogging of even the gentlest sort may have exceptionally strong
effects on both participants; leaving time and energy to 'wind
down' at the end of the session is, in my view, a requirement.
Reassurance, a caress, or a simple touch during the flogging may
do wonders also. Do not expect verbal responses if the flogging
takes the bottom into new areas, sie may not be possible to speak
readily, and it may be that sie will not be hearing well either.
I find that flogging the front of the body, use of ear plugs and
blindfolds, stringent bondage to open up delicate body areas,
and making the bottom look at hirself being flogged all are more
'serious' and have more emotional impact than a 'simple' flogging.
Bruises may appear immediately, not appear at all, or suddenly
appear after as much as a day or two, depending on the body
concerned, and most people have some reaction to such marks,
whether positive or not.
(Domina feels that if you are playing with someone, you should
make sure that they can reach you AFTER the scene in case they
have a reaction a day or a week later, which CAN happen. If you
are playing, it is your responsibility to be there for the bottom
in case of need.)
Philosophy
Flogging can be a powerful and loving act, top and bottom not
separated by the flogger, but connected through it. While basic
competence and sensitivity will increase the chances of this,
caring does help a bit too.
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