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Breath Control
by
Dirk
Table of Contents
Introduction
Breath
control is used to include any game involving control or
restriction of oxygen to the brain, whether by interfering
with the breath directly or through pressure on the carotid
arteries supplying oxygenated blood to the brain. The sexual
interest in this has been named
asphyxiaphilia
and when carried out as a solo scene it is labeled
auto-erotic asphyxiation.
Obviously one of the most potentially dangerous SM activities,
requiring responsibility, trust and scrupulous safety practice.
Please read the general notes on
risks and safety
before you even consider proceeding. The greatest danger is from
playing alone: oxygen restriction can rapidly lead to loss of
consciousness and if you pass out with your breathing still
restricted brain damage and death will rapidly follow with you
unable to do anything about it. Unless you have a 100% reliable
failsafe system that will remove the restriction should you pass
out, always play only with a totally trustworthy partner.
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What's the Thrill?
Breath
control is the one activity most BDSMers would unhesitatingly
place in the otherwise controversial category of 'edge play'.
And with good reason: a constant supply of fresh oxygen and the
ability to dispose of carbon dioxide are both vital to the
functioning of the body. Deprive the brain of oxygen for as
little as twelve minutes and you have a human vegetable on your
hands, not to mention the irreparable damage to brain and heart
that will already have been done. So those who play with breath
are literally only minutes away from playing with death.
And that, of course, is part of the thrill for many people.
You don't have to know consciously that what you're doing is
dangerous, because all your body's reflexes are screaming it
at you. Put the back of a crooked forefinger over your windpipe,
in the middle of the angle where your neck joins your chin, and
push up and back very gently. It takes hardly any pressure to
feel very uncomfortable indeed. Do it to someone else and they
will certainly try to move your hand away without even thinking
about it.
There are all kinds of things people might get out of breath
control. You may find there is a sensual pleasure in just the
fact of having their breathing restricted, or enjoy the way it
underlines the sense of enclosure when using a mask or hood.
And it is the ultimate trust game, with the bottom literally
putting their life in their top's hands.
Breath control may be used in moderation to introduce an element
of vulnerability or danger into the scene. However some people
pursue it to the point of near or actual unconsciousness, and
enjoy the resulting psychological 'altered state'.
Some people assume, having heard that male victims of hanging
ejaculate spontaneously in their final moments, that there is
a direct connection between breath restriction and sexual response.
The assumption is mistaken, however: modern judicial hanging causes
death not by strangulation but by snapping the spinal cord, and it
is the resulting trauma to the nerves that produces the ejaculation.
Nonetheless, the command to a bottom that they will not get their
oxygen supply back until they come is often remarkably efficacious
in producing a rapid orgasm.
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Ways to Play
Restricting breath intake
On
a restrained subject this can easily be achieved using hands to
pinch shut the nostrils and block off the mouth, the latter either
by placing a palm all the way across the mouth. If the hand doesn't
cover the mouth completely when the bottom gapes, you will have to
try holding the jaw shut by pushing upwards, but don't put too much
pressure on. Alternatively you can use other means to block off either
mouth or nostrils: pegs (clothespins), gags, tape and so on. The
advantage of using hands directly is that they are responsive and
the obstruction can be moved immediately.
Queening
Other parts of the body can be used. One activity that combines
more direct physical eroticism with breath control is
queening,
where a female top kneels over the bottom's head, gripping the
head with her legs and blocking off the nose and mouth with her
cunt. It is slightly more difficult, though achievable, to do this
with the area of the asshole.
Hoods
Airtight masks and hoods
with some form of air inlet that can be controlled can be a thrill
just to wear. Using hands over the inlet will allow subtle gradations
of restriction and also give easy and safe release. Gas masks are ideal
since they are usually reliably made with a large, easy-to-locate inlet;
anesthetists' masks can also be employed. Leather/fetish suppliers make
a wide range of purpose-built hoods, usually from rubber, but be very
careful to check their integrity before playing, especially ones with
a very restrictive inlet, and think carefully about how easy they are
to get off. Keep a pair of big blunt-ended scissors handy as an
emergency measure.
Tanith Tyrr (1996) advises that all such restrictions should be
able to be removed in a second or less, and that the full blockages
should not be of no more than ten seconds duration.
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Rebreathing
Rebreathing
or
suffocation
involves breathing into an airtight reservoir so that the amount
of oxygen in the air gradually decreases. Simplest form is a
polythene bag held over the head - easily removed and giving the
odd sensation of being able to see the surroundings almost as normal
while the oxygen runs out. Purpose made fetish devices include
breathing tubes linked to valved rebreather bladders as used in
anesthesia. Or simply hold your noses and breathe in and out of
each others' mouths for a while.
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Strangulation and Carotid Pressure
Obstructing
the trachea (windpipe) by pressing on it from the outside is
highly dangerous and could result in all kinds of inadvertent
damage; it really is something to be attempted only by those
fully aware of the anatomy and of what they are doing. Most
techniques involving pressure on the neck do not block the
breathing but instead work on the carotid arteries, the main
conduits of oxygenated blood to the brain. This is the secret
of the unconsciousness-producing choke holds in judo and other
forms of self-defense.
The procedure for finding the carotid artery is explained in
every first aid manual, because it is one of the easiest sites
for taking a pulse. 'With the head tilted back, feel for the
Adam's apple with two fingers. Slide your fingers back towards
you into the gap between the Adam's apple and the strap muscle
[the easily identifiable muscle running up the side of the neck
from the shoulder blade to the hinge of the jaw] and feel for
the carotid pulse' (St John Ambulance et al 1992:29). A
surprisingly gentle amount of pressure on here can rapidly
produce unconsciousness and permanent damage will result if
it is maintained. As well as using the hands, some people use
blood-pressure tourniquets around the neck, but very gently.
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Hanging
Hanging
is an object of fascination for some people but is very dangerous to
achieve 'safely' in an SM context. Though in modern 'humane' hanging,
death is supposedly instantaneous, resulting from the spinal cord snapping
when the bodyweight suddenly jerks at the end of the rope, strangulation
played a part in the past: for example, those sentenced to be hung, drawn
and quartered would be taken down while still alive. The difficulty of
controlling the amount of compression and the strain on other delicate
structures was not so much of a problem for mediaeval executioners whose
victims were intended to die as painfully as possible anyway, but in a
non-fatal SM context makes this a very dangerous game indeed, especially
in solo play -- the authorities regularly record cases of death by
auto-erotic asphyxiation involving hanging, and it's likely quite a
few supposed suicides are attributable to this cause too.
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The Ultimate Breath Control?
The
drug curare, an extract from a plant native to the Amazon region
and traditionally used there as a coating on blowpipe darts, is a
powerful paralyzing agent that prevents the lungs from working.
Synthetic versions of the drug are used in surgery to keep the
patient still on the operating table, and while the drug is
active the function of the lungs is taken over by an external
ventilation pump. The patient is usually unconscious while
the drug is active but there is no reason in principle why
this should be the case. Obviously medical staff train for
years in order to accomplish this sort of thing safely and
no-one in their right mind would suggest incorporating it
into an SM scene, but it could provide food for thought for
those into fantasying about such things.
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Breath Control, Risk and Safety
Some
writers have argued that it's impossible to do
any
sort of BC safely.
Jay Wiseman,
author of the
SM101
reference book, has stoked controversy with his claims that all
forms of BC put the bottom 'at imminent, unpredictable risk of
dying'. And when
Checkmate
published a piece on the subject by an enthusiast (Williamson
1994), they felt obliged to include an accompanying piece from
their medical consultant warning not to do it (Tattoodoc 1994).
So what is the truth? Physiologically speaking, the body needs
oxygen for the chemical reactions that power our cells, and
it also needs a way of getting rid of carbon dioxide, a
product of those reactions. Normally both needs are
satisfied by breathing: oxygen from the air is drawn
into the lungs where it dissolves into the blood, while
carbon dioxide is released to be exhaled. Obstructing either
of these processes results in the rapid build-up of acid in
the blood, with damaging consequences. It will also trigger
a number of the body's 'emergency procedures', and these can
cause problems of their own.
When the heart gets short on oxygen, it starts to fire off
cells that cause extra contractions. According to Wiseman,
as long as the oxygen is restricted there is a chance that
one of these will occur at the wrong phase of the cycle,
potentially causing a heart attack. The lower the oxygen
gets, the greater the risk. Unfortunately there is no reliable
way of telling when the extra contractions start even with a
cardiac monitor.
Wiseman's critics claim his argument is based on untested
hypotheses, though anyone with an elementary knowledge of
physiology would have to admit that depriving the heart of
oxygen, or hypoxia, places this vital organ under unusual
stress. However it seems reasonable to assume that the heart
can cope with at least some hypoxia without taking panic
measures. Exercise puts pressure on the oxygen supply, and
undersea swimmers can develop the ability to hold their breath
for minutes with no apparent ill effects. Like everything else,
general health will have an impact too. Those with heart and
respiratory conditions are almost certainly best advised to
avoid breath play.
Another result of hypoxia is fainting, which rapidly follows
from a drop in oxygen to the brain. Such a drop can happen
naturally when inactive for a long time so that blood pools
in the lower body: by shutting down consciousness, the body
is likely to fall into a horizontal position, making it easier
to pump blood to the brain. Most people into BC probably don't
go as far as loss of consciousness, but for some it's the
ultimate thrill.
The risk of unconsciousness in all BC play is the main reason
for the best known safety rule: if you do play, don't play alone.
The vast majority of BC-related deaths -- estimated at least 1
per year per million of population or 250 in the US, 60 in the
UK -- are due to solo play. The warnings that a faint is about
to occur, such as ringing in the ears and tunnel vision, come
only seconds beforehand, which may not be enough time to escape.
If you must play alone, do it with blocking an air source with
your hand in such a way that if you faint the hand will fall
away and leave the airway unrestricted. Bondage and BC in a
solo scene are a lethal combination.
You can cause a faint without restricting the airway at all,
by placing pressure on the carotid artery. Some BC fans claim
carotid pressure is the safest way to produce unconsciousness
since it avoids any pressure on the vulnerable throat and windpipe.
Details of how to deal with a faint can be found under
First Aid.
Though victims of a faint are confused and distressed when
they first come round (a fact those planning such a scene
should bear in mind), recovery is usually rapid and complete,
and an occasional faint in everyday life is regarded as medically
insignificant. The biggest danger is striking the head while falling,
easily avoided in a planned scene. Provided a normal air supply is
immediately restored (which of course it should be), the loss of
consciousness is temporary. According to medical sources, the brain
can withstand three minutes of oxygen deprivation before serious
damage occurs, but opponents of BC argue that cumulative brain damage
can result from repeated forced unconsciousness.
It's well known that low level or repeated oxygen deprivation (from,
say, high altitudes or in certain medical syndromes where patients'
breathing ceases intermittently during sleep) can cause brain damage.
Hypoxia destroys neurons (brain cells), which in adults are the only
cells in the body that can't be replaced. Wiseman has cited the case
of a judo instructor who may have been brain-damaged by frequent
sessions as a demonstration model for the carotid strangulation
techniques traditional in his sport.
Checkmate's
consultant Tattoodoc points out that the cerebral cortex is
the most demanding of oxygen, so hypoxia 'affects the highest
centers of the brain first'.
To get this in perspective, we have many billions of neurons
and the brain can work with much fewer than its natural endowment.
They are destroyed all the time by ageing, alcohol and other
drugs, blows to the head and so on. It might be rational to
decide to 'spend' some of our generous but finite supply on
activities we enjoy, but spend carefully.
Like anything else in SM, sensible play requires a calculation
of risks against pleasures, and the minimizing of whatever risks
you can. For example, some BC enthusiasts report that a second
attempt at causing unconsciousness during a session requires a
much longer period of oxygen deprivation, which increases the
danger time for neurons, and is also not so satisfying. Rationing
the amount of this sort of play to special occasions with
substantial gaps in between might be advisable both in terms
of brain conservation and pleasure!
And given the dangers, it's worth asking yourself how far you
actually need to go, and if you would be satisfied with Tanith
Tyrr's advice (1996) to 'play it out as a fantasy or fetish,
talk up the verbal aspects a lot, and go light on the actual
doing of the deed.' The
idea
of breath control is scary enough and a little may go a long
way in the context of a well-played mind game. If you play
heavier, treat the practical safety aspects with extra-deadly
seriousness, and seriously consider a course in first aid and
CPR, which if anything does go wrong may increase your chances
at least slightly.
Even Wiseman doesn't demand people stop playing with BC, just
that they be aware of what he sees as the neglected dangers.
The fact remains that for some people asphyxiation is a
compelling fascination and they are going to experiment
anyway. Squicked hysteria and blanket bans stifle the
discussion, and increase the chances of some poor lonely
pervert enjoying a rather-too-ultimate orgasm.
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Links and References
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Usenet posts by Tanith Tyrr and Jay Wiseman cited above,
along with an excellent post by an experienced practitioner,
Ol' Sarge, are archived at Magenta. Wiseman's post has been
reworked into an appendix for the new edition of his
SM 101: A Realistic Introduction.
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Sections of this briefing first appeared as 'Suffocated by Love:
The Breath Control Controversy' in
Leather Online
2, March 1997.
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